OPEN POSITIONS

We currently have no open positions

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What we offer

Technical Artist

Full-time position
remote or on-site in Copenhagen

As our Technical Artist, you will be responsible for supporting the artists and the Art Director in realising our visual ambitions. You will be key in developing striking and distinct environments and characters in Unreal, in close collaboration with both artists and coders, and there will be plenty of space for experimentation and to iterate our way to a great look.

Your tools will be shaders, lighting, particles, tools for artists and whatever other creative solutions you want to bring to the table.

Responsibilities

Desired qualifications

Starting date: as soon as possible.
Application deadline: October 21st, 2022.

Please send your CV or a link to your portfolio with a short cover letter. Applications must be in English. We look forward to hearing from you!

Technical Animator

Full-time position
remote or on-site in Copenhagen

As our Technical Animator you will collaborate with our designers and programmers to determine which assets, tools, and systems are needed to ensure a consistent high quality of animation throughout the game. You will be responsible for directing motion capture recordings at a third-party mocap studio, for managing mocap cleanup by contractors, and you will make final tweaks and fixes to the resulting animations to prepare them for implementation. Finally, you will own the animation setup in the Unreal Engine and seek new ways to improve the way animations are implemented. 

Responsibilities

Desired qualifications

Starting date: Earliest November if on-site.
Application deadline: October 21st, 2022.

Please send your CV or a link to your portfolio with a short cover letter. Applications must be in English. We look forward to hearing from you!

3D Environment Artist

Full-time position
remote or on-site in Copenhagen

As our environment artist, you will help shape the world of our next game in close collaboration with our level designers. You will design and create your own assets with supervision from the art director, and depending on your interests, you may be asked to assist with putting the final visual touches on the levels. We focus to a great extent on supporting each other professionally and sharing knowledge, so we can all continuously improve and learn.

Responsibilities

Desired qualifications

Starting date: Earliest November if on-site.
Application deadline: October 21st, 2022.

Please send your CV or a link to your portfolio with a short cover letter. Applications must be in English. We look forward to hearing from you!

3D Artist

Full-time position
remote or on-site in Copenhagen

As our 3D artist, you will help shape the world of our next game in close collaboration with our level designers. You will design and create your own assets with supervision from the art director, and depending on your skills and interests, you may be asked to support our 3D character artist. Though this position is mainly intended for generalists, we are also interested in hearing from more specialised 3D artists, so don’t hesitate to apply if you’re interested!

Responsibilities

Desired qualifications

Starting date: Earliest November if on-site.
Application deadline: October 21st, 2022.

Please send your CV or a link to your portfolio with a short cover letter. Applications must be in English. We look forward to hearing from you!